Thursday, 30 October 2008

Board Game Notes

Board Game Notes

Board Game Title – “Can You Escape From The Robot”

1. Turn Base Game
2. 2-5 players
3. Players have 5 models to choose from, each having their own colour. Red, Blue, Green, Yellow, Black
4. Aim of the game is to reach the end of the board to escape the robot.
5. Players move their model by using 1 dice.
6. If player lands on the “Robot” space on the board, the player must grab the ball “energy source for the robotic arm” and put it in one of the 5 pipe holes. When the ball comes out of the pipe, it will land on a specific colour which will trigger the robotic arm to grab that coloured model and place it all the way back to the beginning.

Image of game

The robotic arm will look something like this, which will be placed in the middle of the board game.



The actual board



The weaving pipe maze



It will look something like this, but the maze will start with 5 vertical pipes up top where the player will choose which pipe to put the ball in.

I am going to try and make the pipes rotate as well as being extremely weaved to give it that extra motion look.

Toy Train in Environment

Chose to put my toy train in a babys room. This decision is due to the spacing and suitablity that we discussed about in the previous lecture. The toy train situates on a shelf with a lot of place, meaning that the toy train has some sort of importance over the other objects in the room.

Toy Train

My toy train


My toy train

YEAR 2 - VIRUTAL ENVIRONMENT PATHWAY

THE ART OF SEEING!

What is the object or surface?

Metallic Bullard



What is the important feature that stands out for you?

Its shiny and reflects the sunlight. Also its the only thing metallic in the area.

What is it made of?

Steel

What does it sound and smell like?

I flicked it, and it made a "ting" sound. It smells like metal.

How is the object surface lit? Where is it situated? How does this add to the textural quality of the object?

The object surface is lit up by the sunlight. Its situated next to the orange tree pub. The textural quality is that is very smooth and has a cold feel to it.

What is the object or surface?

My winter jacket



What is the important feature that stands out for you?

It's my jacket and its a mixture of cotton and leather

What is it made of?

Cotton and leather

What does it sound and smell like?

I scratch it, and it makes a sound like when your moving around on a leather sofa. It smells of smoke.

How is the object surface lit? Where is it situated? How does this add to the textural quality of the object?

It's situated on me because i am wearing it. It has a contrast of textural quality because its a mixture of smooth leather and furry cotton.

What is the object or surface?

A Wall



What is the important feature that stands out for you?

It's an unusual wall because its a greyish and green colour

What is it made of?

Bricks and cement

What does it sound and smell like?

It smells of nothing

How is the object surface lit? Where is it situated? How does this add to the textural quality of the object?

It's the wall of the orange tree pub. The textural quality is that is very smooth and has a cold feel to it.

Wednesday, 16 April 2008

Poker Logos



I like this logo because it shows the contrast of style and colour between the suit spades and hearts. The idea of using the suits of playing cards might be inspiring to make my logo.




This logo is quite cool aswell, as it quite a unique idea, using the pictures of the cards and creating a meaning with it. This logo shows the king looking quite depressed as he most probably got a bad beat on poker, hence the name "Bad Beat Poker Club."

Ideas for my interactive box design

Ideas for my interactive box design

I was thinking that my interactive box design would be poker based, so I was thinking my design would start at a poker table.

Chinese zodiac, rabbit (aspects of a rabbit)
Picture of a joker (sense of humour)
Annoyance (eczema)
Picture of Bruce Lee (my hero)
audiovisual (documentary)
My avatar design

Firstly I was thinking of opening my project with a first person view of the casino where it will seem like the person is actually walking towards it. Then the casino doors will open allowing the uesr to ahve a glimpse of the glamour in the casino. Then the camera will guide the user to a door which will show a small room consisting of a large poker table. I was thinking of having this room very smoky and dark with a large light on top of the table, giving that old school effect where in the olden days, poker used to be played like this e.g. in really old gangster films. Then the camera will zoom on to the table (over-head view) allowing the user to interact with the items on the table.

It would have 5 cards faced up with pictures of my 5 objects that relate to me as a person. The 5 cards will still look like playing cards, it will make out to be a royal flush (best hand in poker).

There will also be poker chips which give the user more options, what the functions of the chips will be, I will figure out later on.
The pictures will be interactive allowing the user to click them, which will then open up another window showing the content of the picture he or she clicked.
Was thinking, once the user clicks the card, the card will lift up and turn around showing the content at the back.
BUT…. This isn’t finalised, I could come up with a more creative idea.

Monday, 10 March 2008

Still images of my poker world

Here are some still images that I have rendered from my poker room.





Image of my avatar design. (poker player)



THIS IS MY LAST YEAR FLASH PROJECT.... PLZ click the link below



CLIFF COOK FLASH.swf